For Cinematics or Movie Render Queue I wanted to be able to create an expression that makes a car’s wheels turn based on how far long along a path a vehicle was, but sequencer doesn’t work in the same way I’m used to coming from a VFX background. But Jose, a friend of mine showed me how to make a simple blueprint to do it for sequencer so I made a video so I could remember what he showed me. Thanks!
https://dev.epicgames.com/community/learning/tutorials/yw5B/unreal-engine-sequencer-blueprint-for-making-wheels-rotate-depending-on-vehicle-position-along-a-spline-using-a-camera-rig-rail