Community Tutorial: Scatter Meshes with PCG for Level Detail

Looking to add natural detail to your static mesh actors using PCG in Unreal Engine?

In this tutorial, we’ll focus on using Procedural Content Generation (PCG) to enhance your environments with smart filters, transforms, and static mesh placement.

By the end of the video, you’ll understand how to manipulate points from static meshes and use them to add realistic detail directly into your scene.

https://dev.epicgames.com/community/learning/tutorials/v3lR/unreal-engine-scatter-meshes-with-pcg-for-level-detail