Learn how to use Runtime Virtual Texture (RVT) in Unreal Engine to create seamless blending between landscape and assets.
In this tutorial, we cover:
RVT basics (Write → Store → Read)
Height-based landscape blending
Asset blending using RVT
Road projection using spline meshes
Advanced tricks (Specular mask, Normal blending)
Fixing common issues (blurry textures, hard edges)
https://dev.epicgames.com/community/learning/tutorials/Oxn3/runtime-virtual-texture-in-unreal-engine-step-by-step-with-real-example