Community Tutorial: Rigging utilizando las herramientas de edición de Skeletal Mesh, en UE 5.5

Guide to converting a Static Mesh into a Skeletal Mesh, making it animatable. The process utilizes all tools included in the editor for creating skeletons, skin weights, and weight transfer.

https://dev.epicgames.com/community/learning/tutorials/W4ny/unreal-engine-rigging-utilizando-las-herramientas-de-edicion-de-skeletal-mesh-en-ue-5-5