Learn how to eliminate microphone echo caused by speaker playback in Unreal Engine using the Runtime Audio Importer plugin’s Acoustic Echo Cancellation (AEC) support. This tutorial covers installing the WebRTC AEC3 extension, enabling AEC on a Capturable Sound Wave, configuring the render sound wave for correct frame delivery, and binding everything together for clean real-time voice capture.
https://dev.epicgames.com/community/learning/tutorials/PeRZ/fab-removing-echo-from-microphone-capture-in-unreal-engine-with-acoustic-echo-cancellation-aec