A quick tutorial on setting up realistic lip sync for MetaHuman characters from audio files (and buffers) in Unreal Engine. Works with MP3, WAV, FLAC, OGG, Opus, Bink, and RAW PCM formats, in both streaming and non-streaming modes. Compatible with UE 5.0 through 5.7.
https://dev.epicgames.com/community/learning/tutorials/woYm/real-time-metahuman-lip-sync-from-any-audio-file-buffer-in-unreal-engine-conversational-ai-for-npcs