This video provides and overview of a single-camera photogrammetry process for creating a custom Metahuman in the likeness of a real person.
Some tips for photogrammetry photography are shared including use of strobes and cross polarization to cancel specular reflection on real-world skin. Photogrammetry process is shown using Reality Capture.
All software tools used are free or low cost…
XnView: Image Viewer | Photo Viewer | Image Resize | XnView
Reality Capture: https://www.capturingreality.com/
Unreal Engine: https://www.unrealengine.com/
Metahuman Mesh To Metahuman Plugin: New release brings Mesh to MetaHuman to Unreal Engine, and much more!
Epic’s Official 6min Tutorial for the Plugin: https://www.youtube.com/watch?v=xOVyme4TFZw
MetahumanCreator: MetaHuman | Realistic Person Creator - Unreal Engine
https://dev.epicgames.com/community/learning/tutorials/9mOa/unreal-engine-real-human-to-metahuman-photogrammetry-workflow