Dear Community, In this tutorial I show you how you can use BP inheritance & very efficient use of particles to design a game-reset system where you do not have to exit the game / reload the level to reset aspects of the level to their editor state!
https://dev.epicgames.com/community/learning/tutorials/qvr/unreal-engine-rama-code-how-to-design-a-super-efficent-editor-state-reset-logic-system-ex-physics