An example of how to implement client-side prediction for projectiles in Unreal Engine, optionally using the Gameplay Ability System.
https://dev.epicgames.com/community/learning/tutorials/LZ66/projectile-prediction-in-unreal-engine
An example of how to implement client-side prediction for projectiles in Unreal Engine, optionally using the Gameplay Ability System.
https://dev.epicgames.com/community/learning/tutorials/LZ66/projectile-prediction-in-unreal-engine