In this tutorial, we read the raw data gathered by frameworks (like ARCore and ARKit) and procedurally generate a surface mesh that adapts to the data in real-time. It makes it easier to visualize and place digital elements on any recognized surface, just like the apps from IKEA and Amazon.
https://dev.epicgames.com/community/learning/tutorials/8979/unreal-engine-procedural-surfaces-for-augmented-reality-in-unreal-using-c