With the Physics Control Component plugin, many things can be produced, such as collision with a swing, walking on a rope-tied bridge, any interactive object in the water, automatic closing spring doors. In this video I will use an object on water as an example.
https://dev.epicgames.com/community/learning/tutorials/vrWZ/unreal-engine-physics-control-component-let-s-build-a-character-interactive-raft-in-the-water-subtitle