In this part we’re setting up persistent pickups in the level.
Creating a multiplayer Inventory system that saves / loads all pickups, containers and inventories.
The final version will have Drag & Drop, transfering items, dropping items etc
Check out the channel: https://www.youtube.com/channel/UCFjBMoGhlEum8jRgPvmWpJg
https://dev.epicgames.com/community/learning/tutorials/1YBK/unreal-engine-persistent-multiplayer-inventory-system-2-persistent-pickups