An birds eye overview of some of the particulars of setting up rendering farms with Unreal Engine. It is not a step by step tutorial, but can give pipeline developers good insight on the topic setting up a Render Farm with Unreal Engine.
https://dev.epicgames.com/community/learning/tutorials/xY9O/overview-of-setting-up-a-render-farms-with-unreal-engine
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Hiya there @Lucky_Monk57 . I have a question regarding the serialized queue as a .utxt. I keep running into errors of “Package could not be resolved” when trying to load a QueueManifest.utxt from a path that’s not under the project path.
Is there a way around this so the serialized QueueManifest can be handed over without going through the project / perforce ?