I know they’re just warnings but I’m getting these in my build and would like to clean them up if I can–
LogNiagaraShaderCompiler: Warning: GPU shader compile failed! Id: 3 Name: FX_OceanWater/WaterSim/ParticleGPUComputeScript/FNiagaraShader/4
LogNiagaraShaderCompiler: Warning: GPU shader compile failed! Id: 3 Name: FX_OceanWater/WaterSim/ParticleGPUComputeScript/FNiagaraShader/3
LogNiagaraShaderCompiler: Display: There were issues for job “FX_OceanWater/WaterSim/ParticleGPUComputeScript/FNiagaraShader/4”
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(57,28-35): warning X3556: integer divides may be much slower, try using uints if possible.
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(54,17-49): error X4026: thread sync operation must be in non-varying flow control, due to a potential race condition this sync is illegal, consider adding a sync after reading any values controlling shader execution at this point
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(97,5-61): error X4026: this variable dependent on potentially varying data: stage_input
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(25,130-179): error X4026: this variable dependent on potentially varying data: gl_GlobalInvocationID
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(39,9-20): error X4026: this variable dependent on potentially varying data: _82
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(41,29-43): error X4026: this variable dependent on potentially varying data: _98
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(52,32-39): error X4026: this variable dependent on potentially varying data: _143
LogNiagaraShaderCompiler: Display: There were issues for job “FX_OceanWater/WaterSim/ParticleGPUComputeScript/FNiagaraShader/3”
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(55,28-35): warning X3556: integer divides may be much slower, try using uints if possible.
LogNiagaraShaderCompiler: Warning: /Plugin/FX/Niagara/Private/NiagaraEmitterInstanceShader.intermediate.usf(52,17-49): error X4026: thread sync operation must be in non-varying flow control, due to a potential race condition this sync is illegal, consider adding a sync after reading any values controlling shader execution at this point