Community Tutorial: NPC Spawner Part 3 : Behavior tree, use pawns without a player state ue5 Lyra

Setup NPC or AI that doesn’t need a PlayerState. Set their color, set their behavior tree. In this tutorial we’ll setup a basic NPC that just jumps every 3 sec, can be damaged, respawns.

https://dev.epicgames.com/community/learning/tutorials/xrzb/unreal-engine-npc-spawner-part-3-behavior-tree-use-pawns-without-a-player-state-ue5-lyra