We are continuing with our series of Niagara Fluids in Unreal Engine. We are going to create burning tree effect with niagara fluids using Unreal Engine 5.4. You can follow along with Unreal Engine 5.3 or 5.2. In this we are also going to cover emitting particles from object in Niagara. Also we are going to learn to cache out the sim of niagara fluids.
https://dev.epicgames.com/community/learning/tutorials/nwYx/niagara-fluids-unreal-engine-burning-tree-unreal-engine-5-4