Community Tutorial: Nanite Tessellation & Displacement: UE 5.4 Step by Step Tutorial (any asset, not just landscapes)

Unreal Engine 5.4 brings us an amazing (experimental) new feature — we can now displace any geometry at will, and tweak it in realtime! Previously you could do it with landscapes, and it was not that tweakable. Lets see how we can use it in this video, where I walk you step by step through the process of making it work.

https://dev.epicgames.com/community/learning/tutorials/bOda/unreal-engine-nanite-tessellation-displacement-ue-5-4-step-by-step-tutorial-any-asset-not-just-landscapes