Community Tutorial: Music and Environmental Audio for Project Lyra Using MetaSounds

Using MetaSounds and Blueprint to make systems for procedurally stitching together music, creating dynamic reflections, intelligently generating wind based on movement and location, and simulating the “whiz-by” effect from weapon fire.

https://dev.epicgames.com/community/learning/tutorials/ry1l/unreal-engine-music-and-environmental-audio-for-project-lyra-using-metasounds

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