Mixins are a programming tool that allows you to add some behavior to a class. It turns out that we can use mixins in Unreal Engine with interfaces.
Although we are a bit limited by the Unreal Engine syntax, we can still make interesting things, and mixins and are a good example of that. I’ll try to explain how to use them, what they are for, and the pros and cons of using them.
https://dev.epicgames.com/community/learning/tutorials/av8W/unreal-engine-mixins-en-c