Community Tutorial: MetaSound Interfaces

In this video, Dan looks at the Spatialization and Attenuation Interfaces, spoofing the 3D attenuation/spatialization system.

https://dev.epicgames.com/community/learning/tutorials/2xr/metasound-interfaces

Hi Dan!
Thanks for the tutorial. Could you please show how you implemented this sound? Still don’t understand how to get distance parameter from UE.Spatialization and UE.Attenuation Interfaces.
Thanks!

Attenuation is Distance.