I share the pipeline I used in order to get the Xsens body mocap data into UE5 on my mesh to metahuman, Enzo.
I cover the UE4 to UE5 Uasset pipeline of retargeting, the Live Link pipeline including optimization and posing issues in 5.0, and the IK Retargeter in 5.0 issues along with the fix in 5.1 preview.
https://dev.epicgames.com/community/learning/tutorials/kaGB/unreal-engine-metahuman-body-mocap-pipeline-using-xsens-and-manus