Community Tutorial: Metahuman Body & Facial Motion Fine Tuning with Control Rig

In this video I share how I fine tune the Metahuman body and facial motion performances using the body and face control rig, how I modify curves in the curve editor and how I use an additive backward solver in order to add details on top of the existing animations.

As a bonus I also share data captured using the new Xsens Metagloves for more accurate fingertip fidelity and the recently released Faceware Portal data that utilizes machine learning neural net processing for accurate facial tracking.

https://dev.epicgames.com/community/learning/tutorials/8raj/unreal-engine-metahuman-body-facial-motion-fine-tuning-with-control-rig

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