Community Tutorial: Mesh Blending with Landscape

I cover three ways to make seamless transition between mesh models and landscape based on Distance Fields, RVTs and Pixel Depth Offset. Each of them have pros and cons, use depending on goal/budget etc. Made for 4.27, compatible with Unreal 5.

https://dev.epicgames.com/community/learning/tutorials/9LwP/unreal-engine-mesh-blending-with-landscape

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