In this video, I used Unreal Engine 5 Procedural Content Generation (PCG) to automatically create nature environments, vegetation, and full city layouts.
In this beginner-friendly tutorial, I walk you through every step — from enabling PCG to spawning buildings, trees, grasses, and excluding roads and city plots using PCG rules.
https://dev.epicgames.com/community/learning/tutorials/EWR4/unreal-engine-master-ue5-pcg-procedural-vegetation-city-generation-tutorial-beginner-friendly