Community Tutorial: MassAI, Mass Crowd, State Tree with Custom Character | UE5

We will learn how we can add MassAI and MassCrowd in our project with a custom characters.

https://dev.epicgames.com/community/learning/tutorials/0be9/unreal-engine-massai-mass-crowd-state-tree-with-custom-character-ue5

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I have trouble to make MassAI, I do the same steps, but at the end it shows me error message and no any people at all. I’m not sure is because my UE version is 5.1 ?

It says:
“Some fragments are added by multiple traits and can only be added by one!”
“Some traits are requiring the presence of fragments which are missing!”

The only difference is I change is when I fixing BP_Crowd character, I change “Get SkeletaMesh” to “Get SkeketakMesh Asset” because it suggest to do it, otherwise it keep shows error when I compile it.

Is anybody has same problem like me?

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can you just show how we can genrate like an army doing various animations with this, for video prupose, and not game, like i have 4-5 soilders who get placed radomly and do random animation, i seen many tutorail for games, but not for video rendring prupose.

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I am Having the same Issue. Have you solved it ?


Add here your fragments which are missing!

hi,
anyone solved this issue?

I met the same issue,have you solved it?