Community Tutorial: Making real people into MetaHumans: RealityScan to Unreal Engine 5 Mesh to MetaHuman

This tutorial shows a method of using RealityScan to make a base mesh that can be process in Unreal Engine 5 via Mesh to MetaHuman to make a MetaHuman with a real person’s face that is editable in MetaHuman Creator.

https://dev.epicgames.com/community/learning/tutorials/0Jey/capturing-reality-making-real-people-into-metahumans-realityscan-to-unreal-engine-5-mesh-to-metahuman

Unfortunately this plugin does not appear on macos systems. Am I wrong?

I looked it up and you are correct, the MetaHuman Plugin is Windows only at this time.