Community Tutorial: Localization In-Depth

Learn to use the Unreal Engine localization system in-depth.

https://dev.epicgames.com/community/learning/tutorials/zwPJ/unreal-engine-localization-in-depth

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:fire: Amazing write-up — seriously, thank you! This article helped us tremendously as we dove head-first into our game’s localization pipeline. It’s rare to find such a clear and thoughtful breakdown, so massive props to you for taking the time to share your knowledge.

:collision: That said, we wanted to leave a little cautionary tale for anyone eyeing PoEdit.

We tried it, and wow… it was a mess. The tool itself looked decent at first glance, but we didn’t realize they sneakily auto-enroll you into subscription renewal — with no clear way to turn it off. All you get is a vague “Cancel Membership” option, but nowhere does it actually confirm if auto-renewal is deactivated.

So, we reached out to support to clarify — and the reply we got? :flushed_face: Straight-up rude. The guy insulted us and then canceled the subscription without further discussion. Real shady vibes. We definitely won’t be going back.

:light_bulb:But here’s the twist — we later discovered this absolute gem of a free tool:
:backhand_index_pointing_right: Free Online PO Translator – Aaron's Flashcards
No signup. No credit card. No sneaky auto-billing. Just a really cool dev who built something useful for fellow devs. Paste your PO file, get your translations, done. It’s as simple as it should be.

Hope this helps someone avoid the same headache we had. And again — thanks a ton for the killer guide!