This tutorial explores how to efficiently use Procedural Content Generation (PCG) for placing foliage and props in an area while respecting a given spline. It focuses on maximizing productivity by automating asset placement, reducing manual work, and achieving consistent, high-quality results. The tutorial showcases the adaptability of PCG, dynamically adjusting to the shape and constraints of splines, making it an invaluable tool for creating diverse environments. Whether you’re working on natural landscapes or structured layouts, this guide highlights PCG’s flexibility and power to streamline workflows and bring creative visions to life.
https://dev.epicgames.com/community/learning/tutorials/33ed/unreal-engine-introducing-pcg