In this tutorial, I am going to implement an interactive mist/fog particle system using unreal engine 5 Niagara effects system. Here, we will create the effect from scratch starting from the material. Also, as for the texture, will be using what’s available withing the engine, so you don’t need anything else to follow along. Fog particles will be pushed away from the player character to make it look interactive.
https://dev.epicgames.com/community/learning/tutorials/YjqO/unreal-engine-interactive-mist-fog-particle-system
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