A new material system in Unreal Engine 5, Substrate, allows defining isotropic and anisotropic materials using the same BSDF node. In this tutorial, I show how to set up anisotropic materials converted from an external texturing application like Substance Painter without using any plug-ins.
https://dev.epicgames.com/community/learning/tutorials/5VZY/unreal-engine-importing-anisotropic-materials-to-substrate