Learn how to import and play audio files at runtime in Unreal Engine using the Runtime Audio Importer plugin. This tutorial demonstrates how to load audio from files or memory, control playback, and manipulate sound waves dynamically. Perfect for games that need to handle user-generated content, streaming audio, or procedurally generated sounds. The plugin supports multiple formats including MP3, WAV, FLAC, OGG, and more, with cross-platform compatibility.
https://dev.epicgames.com/community/learning/tutorials/xB1z/fab-importing-and-playing-sounds-at-runtime-in-unreal-engine