In this advanced Unreal Engine 5 tutorial, we design and implement a production-ready hybrid adaptive audio system suitable for real-time interactive experiences.
The session focuses on building a scalable framework that blends environmental ambience, music responsiveness, and gameplay-driven intensity control. We explore how MetaSounds can be combined with Blueprint logic to create smooth, dynamic audio behavior that reacts intelligently to player movement and world conditions.
https://dev.epicgames.com/community/learning/tutorials/yD0z/unreal-engine-hybrid-audio-systems-in-ue-5-7