Community Tutorial: How to use Texture Atlases and Spritesheets in Material Blueprints

Learn to convert gifs and videos to spritesheets, access the indvidual parts of that spritesheet the same way you would with an atlas texture, and then re-create the animation through material bp so you can use them directly in your game with flipbook animation.

https://dev.epicgames.com/community/learning/tutorials/mzy7/unreal-engine-how-to-use-texture-atlases-and-spritesheets-in-material-blueprints