Community Tutorial: How to use realtime tracking [Nuitrack]

How to use Joints
Topic: https://forums.unrealengine.com/t/update-real-time-full-body-tracking-for-ue5-nuitrack-plugin
Nuitrack plugin for real-time body tracking for Unreal Engine 5. It could be used without writing any code, simply connecting Nodes in Blueprints.
It’s perfect for developing games, fitness apps and other interactive projects with body tracking.
Get started with examples showing different Nuitrack capabilities:

SkeletonJoints - check what the camera sees and how the skeleton joints are tracked
AvatarMannequin - animate a game character using Nuitrack skeleton
FittingRoom - how to create a virtual fitting room
GesturesDemo - demonstrates how the gesture recognition works
HandTracker - how to use hand tracking to interact with the UI
If you’re interested in Skeleton Tracking with Orbbec, Intel RealSense or Microsoft Xbox Kinect sensors (v1, v2, Azure), you’re welcome to try https://bit.ly/nuitrack-unreal-engine-5

https://dev.epicgames.com/community/learning/tutorials/3K5z/unreal-engine-how-to-use-realtime-tracking-nuitrack