In this video, I’ll show you how to effectively use the GLS Overlay to display logs in-game and in the Editor. Learn how to set up and open the overlay both in the Editor and in Shipping builds, making debugging your project during gameplay more convenient. We’ll cover setup, using filters by category, verbosity levels, and more for seamless log interaction. Enjoy the video and happy debugging!
https://dev.epicgames.com/community/learning/tutorials/bZxy/unreal-engine-how-to-use-gls-plugin-overlay-for-debugging-in-editor-and-shipping-builds-step-by-step-guide