Community Tutorial: How to Make a Simple Crouching System in Unreal Engine 5

Hello guys, in this quick and simple tutorial we are going to learn how to make a simple crouching system in Unreal Engine 5.
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https://dev.epicgames.com/community/learning/tutorials/2dvr/how-to-make-a-simple-crouching-system-in-unreal-engine-5

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Thank you very much for this tutorial! I needed the solution for the weird leg movements when using the crouch animations, and simply disconnecting the control rig node in the Animation BP did the trick!

I was wondering if there is a solution for this problem that involves corrections in CR_Mannequin_BasicFootIK rather than just disconnecting it altogether. Do you happen to have more information regarding this?

I ended up finding a solution from this reddit thread:

I don’t really understand what this does, but it works to solve the issue with the feet without having to completely disconnect the Control Rig node from the Anim BP of Manny/Quinn. I hope this helps!