Community Tutorial: How to Import Real-World Terrain, Elevation & Splines in UE5.8 (TopoFetch Workflow)

Learn how to streamline real-world landscape creation in Unreal Engine 5. This tutorial demonstrates how to import true 1:1 scale elevation data, 8-layer PBR auto-painted materials, and real-world road splines directly in the editor using TopoFetch. We cover World Capture for infinite terrain expansion, Nanite displacement setup, and performance optimization workflows.

https://dev.epicgames.com/community/learning/tutorials/ja9m/unreal-engine-fab-how-to-import-real-world-terrain-elevation-splines-in-ue5-8-topofetch-workflow