Community Tutorial: How to attach objects without inheriting rotation

I wanted to be able to attach things to my character without inheriting the character’s rotations. There’s two simple ways to do that when the constraints and nothing else work out.

https://dev.epicgames.com/community/learning/tutorials/zrK0/unreal-engine-how-to-attach-objects-without-inheriting-rotation

This is exactly what I needed to stop the player collision from rotating with the VR headset.

You are beautiful person. I love you.

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