Today’s tutorial is all about how to scan the bottom side of objects using photogrammetry in RealityCapture. Creating closed 3D models is immensely useful for 3D Artists, so using this technique/workflow should be tremendously helpful! You can then export these models to any package of your choice. These images were then rendered in Unreal Engine 5 using Nanite.
https://dev.epicgames.com/community/learning/tutorials/rPBD/capturing-reality-how-to-3d-scan-all-sides-of-objects-realitycapture