Community Tutorial: Hand to Hand Combat System

In this tutorial, we are going to implement a hand to hand combat system with a greater focus on how to implement synchronized animations which involves 2 characters. For example, a finisher move. Unlike regular attacks, finisher moves has to play on both characters together with proper timing and character placement in order to look correct. Otherwise, the characters involved in the action will look disconnected. Also we will work on regular attacks and multi key inputs to implement different attacks as well.

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Exactly what i needed, thank you so much!!! :slight_smile: