After upgrading a project from 5.1, I was getting an, “There were some problems with some AssetActionUtilityBlueprints,” error whenever I right-clicked an asset in the Asset Browser. I’ll explain what the problem is and how to fix it below.
https://dev.epicgames.com/community/learning/tutorials/M6LY/unreal-engine-get-editor-world-deprecated-resolved
Amazing stuff man, thanks so much!