A step-by-step guide to understanding and using Unreal Engine 5.7’s experimental Gameplay Camera System.
We’ll set up a multi-camera system (FPS / TPS / Top-Down) based on Camera Rigs, Camera Assets, and Camera Director, without using Spring Arms or traditional Camera Components.
https://dev.epicgames.com/community/learning/tutorials/Evj7/unreal-engine-gameplaycamera-quick-setup-unreal-5-7-experimental-feature