Learn to master modular communication in Unreal Engine 5.5 with this step-by-step tutorial series. Discover how to use Blueprint Interfaces and Event Dispatchers to build scalable, flexible systems while avoiding over-reliance on Casting. By the end, you’ll create clean, interactive gameplay mechanics that connect your actors, UI, and player seamlessly.
In Part 1 of this Unreal Engine 5.5 series, we dive into Blueprint Interfaces. Learn how to set up communication between your actors, HUD, and UI Widget to display dynamic interaction text—all while building a modular and efficient system.
https://dev.epicgames.com/community/learning/tutorials/9dq5/unreal-engine-epic-for-indies-gameplay-programming-blueprint-communication