Community Tutorial: Fist Fenzy

This tutorial focuses on the development of a minigame in which the player character must defend against dynamically spawned enemies (or assets) that randomly appear in the level, target the character, and explode upon contact.
The objective is to guide learners through the creation of a flexible gameplay system by leveraging the versatility of the Game Mode class in Unreal Engine. The lesson also explores how to implement randomized behavior in the scene, including spawn logic, movement patterns, and timed events.

https://dev.epicgames.com/community/learning/tutorials/d6Z7/unreal-engine-fist-fenzy