FGameplayTagBlueprintPropertyMap is a little gem with a big name. It watches an ASC for tag changes and automatically updates properties on another class. You can see it in action in Lyra. This is a short post to highlight it’s functionality.
https://dev.epicgames.com/community/learning/tutorials/n2nJ/unreal-engine-fgameplaytagblueprintpropertymap-the-tag-watcher
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