Wow, thank you. From the various docs and tuts for BP project, I was only able to get it 95% there, but your guide got it straightened out!!
Since you’re looking for feedback… here’s mine, which is mostly constructive criticism but I want to emphasize that I’m very grateful you made this…
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Pick a target audience… For example talking about pragma is for noobs but glossing over details is for people who are familiar with UE. For example you say to create the MappingContext and InputAction but don’t mention where and how. Even “open the project in the editor” means nothing to newcomers. I’m only starting to get my bearings in UE so I’m probably extra sensitive to what is obvious vs not for newcomers.
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Vanilla is best for tuts… I’m torn on whether talking about pragma or making the unneeded “UDataAsset” should be there. Pros and cons to fluff, it’s a balance
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Excellent topic choice since it’s timely. With the old input being relatively recently deprecated, this new mess of files and config needs discussion!