Community Tutorial: Displaying a Real-Time Clock in Unreal Engine 5.5 Using UMG

This tutorial shows how to display a real-time system clock inside an Unreal Engine 5.5 project using a simple UMG widget.

The clock is implemented by binding a Text Block to the current system time using Blueprint DateTime nodes and formatting the output for display. The widget updates automatically and can be added to any project for HUDs, debugging, or UI experiments.

This setup is lightweight, easy to customize, and useful for learning widget bindings, DateTime handling, and UI formatting in Unreal Engine.

https://dev.epicgames.com/community/learning/tutorials/Pe8m/displaying-a-real-time-clock-in-unreal-engine-5-5-using-umg