Community Tutorial: Data Driven and Modular Inventory System

I have written a breakdown of the inventory system for my open-world Diablo / Elder Scrolls like game. Hope it’s of use to the community.

https://dev.epicgames.com/community/learning/tutorials/XYa9/unreal-engine-epic-for-indies-data-driven-and-modular-inventory-system

well that’s very comprehensive.
i appreciate it’s on reading form.
also nice diagrams.

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Thanks :slight_smile: I am glad you found it helpful.

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Thank you for sharing and taking the time.
i’d be keen to see more of your content in the community.

also i liked the ui for the item’s tooltips.