This article presents a step-by-step guide to creating procedural urban environments in Unreal Engine using the CityBLD plugin. It covers foundational workflows including plugin setup, content pack loading, modular road creation, and block generation using shape-based logic. The approach emphasizes flexibility and repeatability, laying the groundwork for scalable city layouts in real-time production pipelines.
https://dev.epicgames.com/community/learning/tutorials/wP8j/unreal-engine-creating-procedural-urban-environments-with-citybld-a-step-by-step-ue-guide-part-1