In this beginner-friendly tutorial, I’ll walk you step-by-step through the new MetaHuman, showing you how to set up your first character, customize body blend, conform, and model types, reshape the head, tweak materials, and work with body masks and MetaHuman blueprints. If you’re just getting started with UE 5.6 or want to learn how to make cinematic characters and game-ready avatars, this is the perfect place to begin.
https://dev.epicgames.com/community/learning/tutorials/Zm4D/unreal-engine-creating-lifelike-characters-in-unreal-5-6-with-metahuman